Showing posts with label Textures. Show all posts
Showing posts with label Textures. Show all posts

Wednesday, August 3, 2011

Finished Texturing

Ok so after starting and having a whole bunch of projects fall through with other people. I'm finnaly back to my runman video.

I've finished all the texturing now. Now I'm going onto the animation again.
I'm thinking I might start again from scratch with the animation since hte more I look at what I've done animation wise the more I dislike it.

Wednesday, January 5, 2011

Lighting and Motion Blur

Been playing around with the lighting and adding Motion Blur.
Really pleased with how it's looking, though the main charecter is kind of getting lost in the background so I'll have to find some way to fix that up.

Sunday, December 26, 2010

Background buildings

ok so I've finished texturing the buildings that will appear in the background, each building has two textures to keep them from being that noticiable when repeated.

Monday, December 13, 2010

Rough compositing


So I thought I'd throw together a rough shot at compositing with some textures I have finished and some place holders.

Friday, November 26, 2010

Building 1 textures

This is the textures for the first building done. Pretty happy with how it's turning out

Tuesday, May 25, 2010

Texturing

Ok so now Google has decided that I'm not a spambot I'm allowed to post on my blog again.

So I finished texturing and rigging my model.




The problem as you can probably see with the running animation. Is that the deformation in the rigging is rooted. So I'm going to see if I can fix that up in the model without having to start over again from scratch, either way the uv unwrapping is going to have to be completely redone. So yay for that.

Well lesson learnt, rig before uv unwrapping.

Thursday, May 6, 2010

Texture Test



Just playing around with textures.